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Altis Penitentiary: Difference between revisions

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Once the bomb is blown, a cool-down of 30 minutes will begin until another robbery can be started.
Once the bomb is blown, a cool-down of 30 minutes will begin until another robbery can be started.
When you enter the rings of an active Jail you will be notified that the zone is KOS


<gallery mode=packed heights=300px>
<gallery mode=packed heights=300px>

Revision as of 21:21, 20 March 2022

"Enjoy jail."
Casper

Introduction

Since the Altis Police Department is required to respond to the infiltration of the Altis Penitentiary, rebels usually purposely start this event to fight the APD and/or rescue their comrades from incarceration.


Starting The Jailbreak

You will need a blasting charge from a Rebel Outpost or Black Market to start a jailbreak. To plant to blasting charge, locate the prisoner visitation area and stand in front of the "Jail Break Wall" shown in the image below.Once there, open your inventory by pressing "y", click the blasting charge, and press "use". Unlike other events, there does not have to be APD officers online to place the blasting charge. For the blasting charge to be place, there must only be two civilians nearby with a 5.56 caliber gun or above. The exterior doors of the Penitentiary are also able to be bolt cut. The charge will count down for 15 minutes before it explodes. During this time all available APD officers will be required to respond and attempt to prevent the jailbreak. If the event is started with less than 5 APD officers online, they will be exempt from following the wave rule

If you wish to hack the anti-air system at the jail, you'll also need to buy a hacking terminal. When the anti-air is operating normally, civilians will receive an anti-air warning when the enter the big ring; then, the civilians will be shot out of the sky by a heat-seeking missile if they enter the small center circle. Normally, the APD can enter the anti-air without being shot. If the anti-air is hacked, these roles reverse.

You will also need to be cautious as there are several gates throughout the compound that can be opened by any CPL+ to allow the APD further access to the facility to surround and flank the Rebels.

Once the bomb is blown, a cool-down of 30 minutes will begin until another robbery can be started.

When you enter the rings of an active Jail you will be notified that the zone is KOS

Raiding the Evidence Locker

After the visitation area wall has been destroyed, rebels will be able to gain access to the Evidence Locker by way of the criminal holding area shown in the layout above. Before the rebels will be able to access the evidence locker, there will need to be five APD officers online. To break into the dome that houses the evidence locker, the rebels will need to activate a Hacking Terminal by standing in front of the dome door, and using the item in their “Y” menu. Once the door has been hacked, it will take 10 minutes, displayed on a red timer, for them to fail completely and allow access to the seized evidence located inside of the dome. If the APD successfully disarm the terminal with a defuse kit, however, they will be awarded 500k to be split among all nearby officers. Once 5 minutes has elapsed, all doors that are only accessible to CPL+ will suffer a failure in their security systems and be open for anyone to open and close. If the terminal is successful, the rebels will be able to take several illegal items seized by the APD as well as a multitude of other gear that will more than justify the fight. The rebels can expect to find three boxes that will spawn inside of the structure housed inside the protective dome which can also be accessed by a SGT+. The first , will contain all illegal uniforms seized by the APD during the current server cycle. The second box spawns any weapons and attachments along with other illegal items which were seized. The third and final box, will contain an assortment of APD Items that is kept for use by the Altis Penitentiary Riot Squad. Once the rebels have cleared the area the APD will need to repair the door for the evidence locker before they may repair the destroyed wall in the visitation center.

Possible Rewards1

Item commonality is rated as either Common, Uncommon, Rare, Very Rare, or Ultra Rare.

Weapon Commonality
MAR-10 Lethal (Camo) Ultra Rare
ASP-1 Kir Very Rare
RPG-7 Very Rare
Titan Launcher Very Rare
MAR-10 Taser (Black) Very Rare
MX-SW Common
Mk1 Common
Mk1 Taser Common
LIM-85 Common
Clothing Commonality
ENVG-II Ultra Rare
Pilot Coveralls Rare
CSAT Fatigues Rare
Tier 5 Vest Rare
Tier 4 Vest Rare
Tier 3 Vest Rare
Suicide Vest Uncommon
Items Commonality
DMS Ultra Rare
RGO Grenade Uncommon
RGN Grenade Uncommon
Explosive Charge Uncommon
M6 SLAM Mine Uncommon
Small IED Uncommon
Large IED Uncommon
7.62 Suppressor Uncommon
5.56 Suppressor Common
5.8 Stealth Suppressor Common




1. The exact percentage-measured chance of each item spawning in the APD escort truck will not be released on the wiki. The commonalities listed on this wiki page were granted and confirmed by the Olympus development team.