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Starting the Evidence Lockup | |||
<gallery mode=packed heights=500px> | <gallery mode=packed heights=500px> | ||
File:evidenceguy.jpg| | File:evidenceguy.jpg| | ||
</gallery> | </gallery> | ||
Initial compound | |||
<gallery mode=packed heights=500px> | <gallery mode=packed heights=500px> | ||
File:evidencestart.jpg| | File:evidencestart.jpg| | ||
</gallery> | </gallery> | ||
Map of all checkpoints | |||
<gallery mode=packed heights=500px> | <gallery mode=packed heights=500px> | ||
File:evidencemap.jpg| | File:evidencemap.jpg| | ||
</gallery> | </gallery> | ||
Checkpoint 1 | |||
<gallery mode=packed heights=500px> | <gallery mode=packed heights=500px> | ||
File:checkpoint1.jpg| | File:checkpoint1.jpg| | ||
</gallery> | </gallery> | ||
Checkpoint | Checkpoint 2 | ||
<gallery mode=packed heights=500px> | <gallery mode=packed heights=500px> | ||
File:checkpoint2.jpg| | File:checkpoint2.jpg| | ||
</gallery> | </gallery> | ||
Final checkpoint | |||
<gallery mode=packed heights=500px> | <gallery mode=packed heights=500px> | ||
File:evidencedropoff.jpg| | File:evidencedropoff.jpg| | ||
</gallery> | </gallery> | ||
=='''Possible Rewards'''== | =='''Possible Rewards'''== |
Revision as of 10:14, 1 April 2024
BigJohn1
Introduction
The Evidence Lockup is now an escort vehicle style federal event. Just like all other escort style events, the escort vehicle is loosely tracked for all players, but a notification is only sent to the APD. If the tempest is destroyed before being unlocked, the loot pool is not reset before the next attempt. This event is still a federal class event, requiring APD response and sharing timers with fed and BW.
Starting the Robbery
The Evidence Lockup now has a buy-in fee of $500,000. The money is taken directly from the starting player's bank. 7 APD officers are required to start the event. Once started players must hold the initial compound of 7.5 minutes, then escort the truck to 3 checkpoints. Each checkpoint has it's own 5 minute timer. Once the event has started the checkpoints are then marked on the map. The final checkpoint unseals the truck, allowing the civs to access the loot and disabling the tracker on the truck.
Starting the Evidence Lockup
Initial compound
Map of all checkpoints
Checkpoint 1
Checkpoint 2
Final checkpoint
Possible Rewards
Items
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Weapons
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Clothing
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