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Template:Key press: Difference between revisions

Template page
Created page with "This is the {{Key press}} template primarily designed to illustrate keys and keystrokes on a computer keyboard.. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates. Example {{key press|A}} → A As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters. Keys..."
 
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This is the {{Key press}} template primarily designed to illustrate keys and keystrokes on a computer keyboard.. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.
{{Documentation|fromWikipedia=true}}
 
This is the {{tl|key press}} template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple ''simultaneous'' keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.


Example
Example
 
: {{tc|key press|A}} → {{key press|A}}
{{key press|A}} → A
As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.
As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.


Keystroke combinations
===Keystroke combinations===
To illustrate keystroke combinations, just use extra parameters:
To illustrate keystroke combinations, just use extra parameters:
: {{tc|key press|Alt|P}} → {{key press|Alt|P}}
: {{tc|key press|Ctrl|Alt|Del}} → {{key press|Ctrl|Alt|Del}}


{{key press|Alt|P}} → Alt+P
When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional ''chain'' parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:
{{key press|Ctrl|Alt|Del}} → Ctrl+Alt+Del
: {{tc|key press|Ctrl}} + {{tlc|key press|Alt}} + {{tlc|key press|Del}} → {{key press|Ctrl}} + {{key press|Alt}} + {{key press|Del}}
When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:
: {{tc|key press|Ctrl|Alt|Del|5=chain= + }} → {{key press|Ctrl|Alt|Del|chain= + }}


{{key press|Ctrl}} + {{key press|Alt}} + {{key press|Del}} → Ctrl + Alt + Del
To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting ''chain=''. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the {{key press|Alt}} key while typing <code>0177</code> with the numeric keypad:
{{key press|Ctrl|Alt|Del|chain=&#32;+&#32;}} → Ctrl + Alt + Del
: {{tc|key press|Alt|0}}{{tlc|key press|1|7|7|chain{{=}}}} → {{key press|Alt|0}}{{key press|1|7|7|chain=}}
To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, alt codes can be used to insert the plus-minus sign (±) by holding down the Alt key while typing 0177 with the numeric keypad:


{{key press|Alt|0}}{{key press|1|7|7|chain=}} → Alt+0177
An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:
An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:
: {{tc|Key press|Ctrl|Alt|Shift|Win|Menu|fn|L}} → {{Key press|Ctrl|Alt|Shift|Win|Menu|fn|L}}
===Wikilinks===
If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:
* {{tc|key press|&#91;&#91;Alt key|Alt&#93;&#93;}} → {{key press|[[Alt key|Alt]]}}
If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. <code><nowiki>[[Alt key|Alt]]</nowiki></code> instead of <code><nowiki>[[Alt]]</nowiki></code>, which leads to a disambiguation page).


{{Key press|Ctrl|Alt|Shift|Win|Menu|fn|L}} → Ctrl+Alt+⇧ Shift+⊞ Win+≣ Menu+fn+L
===Wiki markup characters===
Wiki markup characters
Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the {{tlx|!}}, {{tlx|;}} and {{tlx|{{=}}}} templates or as an HTML entity &amp;#124;, &amp;#59;, &amp;#61; respectively:
Some wiki markup characters, like the pipe symbol (|), the semicolon and the equals sign, need to be entered using the {{!}} and {{=}} templates or as an HTML entity &#124;, &#59;, &#61; respectively:
* {{tc|key press|{{tc|pipe}}}} → {{key press|{{pipe}}}}
* {{tc|key press|&amp;#124;}} → {{key press|&#124;}}
* {{tc|key press|{{tc|&#59;}}}} → {{key press|{{;}}}}
* {{tc|key press|&amp;#59;}} →  {{key press|&#59;}}
* {{tc|key press|{{tc|&#61;}}}} → {{key press|{{=}}}}
* {{tc|key press|&amp;#61;}} →  {{key press|&#61;}}
 
However, if the characters are marked as wikilinks, they can be entered as such:
* {{tc|key press|<nowiki>[[|]]</nowiki>}} → {{key press|}}
* {{tc|key press|<nowiki>[[;]]</nowiki>}} → {{key press|[[;]]}}
* {{tc|key press|<nowiki>[[=]]</nowiki>}} → {{key press|[[=]]}}


{{key press|{{!}}}} → |
{{key press|&#124;}} → |
{{key press|&#59;}} → ;
{{key press|{{=}}}} → =
{{key press|&#61;}} → =
Most markup characters also have aliases:
Most markup characters also have aliases:
* {{tc|key press|pipe}} → {{key press|pipe}}
* {{tc|key press|semicolon}} → {{key press|semicolon}}
* {{tc|key press|equals}} → {{key press|equals}}
* {{tc|key press|colon}} → {{key press|colon}}
* {{tc|key press|asterisk}} → {{key press|asterisk}}
* {{tc|key press|hash}} → {{key press|hash}}
===Key symbols===
Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix <code>Left</code> or <code>Right</code> and it will be added alongside the fitting Unicode character.
* {{tc|key press|Shift}} → {{key press|Shift}}
* {{tc|key press|Tab}} → {{key press|Tab}}
* {{tc|key press|Enter}} → {{key press|Enter}}
* {{tc|key press|Option}} → {{key press|Option}}
* {{tc|key press|Opt}} → {{key press|Opt}}
* {{tc|key press|Command}} → {{key press|Command}}
* {{tc|key press|Cmd}} → {{key press|Cmd}}
* {{tc|key press|Caps Lock}} → {{key press|Caps Lock}}
* {{tc|key press|Up}} → {{key press|Up}}
* {{tc|key press|Down}} → {{key press|Down}}
* {{tc|key press|Left}} → {{key press|Left}}
* {{tc|key press|Right}} → {{key press|Right}}


{{key press|pipe}} → |
[[File:AltGr Win Menu Ctrl key.jpg|thumb|200px|Windows key and Menu key]]
{{key press|semicolon}} → ;
[[File:Ctl wndws alt.jpg|thumb|200px|Old-style Windows key]]
{{key press|equals}} → =
There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the {{sc2|SQUARED PLUS}} and {{sc2|STRICTLY EQUIVALENT TO}} from the Mathematical Operators Unicode block:
{{key press|colon}} → :
* {{tc|key press|Win}} → {{key press|Win}}
{{key press|asterisk}} → *
* {{tc|key press|Menu}} → {{key press|Menu}}
{{key press|hash}} → #
Key symbols
Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others.


{{key press|Shift}} → ⇧ Shift
In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired<!-- for example in Reverse Polish notation which must distinguish between plain normal Enter (without symbol) and Enter-with_automatic_duplication (with symbol) -->; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. <code><nowiki>{{key press|&amp;#x45;nter}}</nowiki></code> will give {{key press|&#x45;nter}} (plain text) instead of {{key press|Enter}} (token).
{{key press|Tab}} → Tab ↹
{{key press|Enter}} → ↵ Enter
{{key press|Option}} → ⌥ Option
{{key press|Opt}} → ⌥ Opt
{{key press|Command}} → ⌘ Command
{{key press|Cmd}} → ⌘ Cmd
{{key press|Caps Lock}} → ⇪ Caps Lock
{{key press|Up}} → ↑
{{key press|Down}} → ↓
{{key press|Left}} → ←
{{key press|Right}} → →
There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the SQUARED PLUS and STRICTLY EQUIVALENT TO from the Mathematical Operators Unicode block:


{{key press|Win}} → ⊞ Win
====Video games====
{{key press|Menu}} → ≣ Menu
Video games
Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.
Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.


Directional input
=====Directional input=====
The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.
The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.
* {{tc|key press|l-down}} → {{key press|l-down}}
* {{tc|key press|c-left}} → {{key press|c-left}}
* {{tc|key press|r-up}} → {{key press|r-up}}


{{key press|l-down}} → L↓
{{key press|c-left}} → C←
{{key press|r-up}} → R↑
Stick specific diagonals are also supported:
Stick specific diagonals are also supported:
* {{tc|key press|l-nw}} → {{key press|l-nw}}
* {{tc|key press|c-se}} → {{key press|c-se}}
* {{tc|key press|r-ne}} → {{key press|r-ne}}


{{key press|l-nw}} → L↖
=====PlayStation=====
{{key press|c-se}} → C↘
* {{tc|key press|ex}} → {{key press|ex}}
{{key press|r-ne}} → R↗
* {{tc|key press|circle}} → {{key press|circle}}
PlayStation
* {{tc|key press|triangle}} → {{key press|triangle}}
{{key press|ex}} → ×
* {{tc|key press|square}} → {{key press|square}}
{{key press|circle}} →
{{clear}}
{{key press|triangle}} → △
{{key press|square}} →
TemplateData
This is the TemplateData documentation for this template used by VisualEditor and other tools.
 
Key press
 
Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.
 
Template parameters[Edit template data]
 
Parameter Description Type Status
First key 1
First key
 
Line required
Second key 2
Optional key press in combination as the first.
 
Line optional
Third key 3
Optional key press in combination as the first.
 
Line optional
Fourth key 4
Optional key press in combination as the first.
 
Line optional
Fifth key 5
Optional key press in combination as the first.
 
Line optional
Sixth key 6
Optional key press in combination as the first.
 
Line optional
Seventh key 7
Optional key press in combination as the first.
 
Line optional
Eighth key 8
Optional key press in combination as the first.
 
Line optional
Ninth key 9
Optional key press in combination as the first.
 
Line optional
Tenth key 10
Optional key press in combination as the first.
 
Line optional
Chaining character chain
Character between chained key presses
 
Default
+
Line optional
Chaining character chain first
Character between first and second key to press
 
Default
+
Line optional
Chaining character chain second
Character between second and third key to press
 
Default
+
Line optional
Chaining character chain third
Character between third and fourth key to press


Default
===TemplateData===
+
<templatedata>
Line optional
{
Chaining character chain fourth
"description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.",
Character between fourth and fifth key to press
"params": {
"1": {
"label": "First key",
"description": "First key",
"type": "string/line",
"required": true
},
"2": {
"label": "Second key",
"description": "Optional key press in combination as the first.",
"type": "string/line",
"required": false
},
"3": {
"label": "Third key",
"inherits": "2"
},
"4": {
"label": "Fourth key",
"inherits": "2"
},
"5": {
"label": "Fifth key",
"inherits": "2"
},
"6": {
"label": "Sixth key",
"inherits": "2"
},
"7": {
"label": "Seventh key",
"inherits": "2"
},
"8": {
"label": "Eighth key",
"inherits": "2"
},
"9": {
"label": "Ninth key",
"inherits": "2"
},
"10": {
"label": "Tenth key",
"inherits": "2"
},
"chain": {
"label": "Chaining character",
"description": "Character between chained key presses",
"default": "+",
"inherits": "2"
},
"chain first": {
"description": "Character between first and second key to press",
"inherits": "chain"
},
"chain second": {
"description": "Character between second and third key to press",
"inherits": "chain"
},
"chain third": {
"description": "Character between third and fourth key to press",
"inherits": "chain"
},
"chain fourth": {
"description": "Character between fourth and fifth key to press",
"inherits": "chain"
}
}
}
</templatedata>


Default
<includeonly>[[Category:Typing-aid templates]]</includeonly><noinclude></noinclude>
+
Line optional

Latest revision as of 02:36, 16 June 2024

{{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:Tlc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> + {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> + {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> key while typing 0177 with the numeric keypad:

Template:TcTemplate:Tlc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>{{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

However, if the characters are marked as wikilinks, they can be entered as such:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Most markup characters also have aliases:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> (plain text) instead of {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Stick specific diagonals are also supported:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

PlayStation

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>